2009 - 2010
Spectrum is a stylised Unreal Tournament 3 mod originally built for a level design module at university.
Set in complete darkness, players light the ground beneath them leaving a trail of colour as they move. It’s designed to subvert traditional first-person-shooter play-styles by forcing players to use sound, other players and items for navigation.
After continuing to work on it post-submission DM_Spectrum went on to receive honourable mentions in phase 4 of Epic’s Make Something Unreal Best FPS Mod & Best Level categories (2009).
‘Spectra’ character model courtesy of Pior Oberson.
Offworld - ”Games industry: much more of this, please.”
Kotaku - ”Unlike anything we’ve seen for the gib-laden shoot ‘em up.”
Rock, Paper, Shotgun - ”This is splendid”
ModDB - ”Unique and beautiful at the same time … simply awesome to look at.”
Boing Boing - ”A bold step forward in first person shooter stage design”