Matthew Bradley
Lead Level Designer at CD PROJEKT RED
Krakow, Poland
Summary
An imaginative, motivated, highly adaptable designer with a wide-ranging set of practical and soft skills gained from over ten years of experience in designing and engineering games, apps, and mods in a variety of environments and teams. During that time I have learned that success is forged through honest hard work, a curious mind, and a thoroughly positive attitude.
Skills
Game DevelopmentGame DesignTechnical DesignLevel DesignEnvironment DesignUser Interface DesignMap DesignVisual Scripting
Software proficiency
Unreal Engine
Unity
CRYENGINE
RedEngine
Snowdrop
3ds Max
Photoshop
Perforce
Jira
Productions
Video Game
Cyberpunk 2077
Year
2020
Role
Lead Level Designer
Company
CD Projekt Red
Video Game
DiRT 4
Year
2017
Role
Senior Level Designer
Company
Codemasters
Video Game
Crysis 3
Year
2013
Role
Designer
Company
Crytek UK
Video Game
Crysis PS3/X360
Year
2011
Role
Designer
Company
Crytek UK
Video Game
Crysis 2
Year
2011
Role
Junior Designer
Company
Crytek UK
Experience
Lead Level Designer at CD Projekt Red
Krakow, Poland
Senior Level Designer at Codemasters
Royal Leamington Spa, United Kingdom
September 2016 - October 2017
Research Assistant/Software Engineer at University of Nottingham
Nottingham, United Kingdom
June 2015 - September 2016
Level Designer at Ubisoft Reflections
Newcastle, United Kingdom
Founder at Anti-translate
Nottingham, United Kingdom
October 2013 - August 2014
Designer at Crytek UK
Nottingham, United Kingdom
September 2010 - October 2013